Entertainment Scene®
Now
Playing:
 

Games

This Section is sponsored by:

KB Kids

KB Toys

Video Game Reviews

Title: Way of the Samurai
Review rating: ***
Platform/console: PS2
Release date: May 2002
Genre: Action/fighting
Players allowed: 1 (2 when versus mode unlocked)
ESRB rating: M (blood, violence)
Production company: Bay Area Multimedia

You’ll enjoy the license for experimentation and discovery in this open-ended action epic that’s not too long on time (probably too short for some), but remember there are consequences for your actions, especially towards other characters. Certain character reactions are priceless. You may find yourself making choices that you normally wouldn’t just to see what would happen. Your choice affects individual characters and groups of characters especially feuding clans.

The more attacks you know, the better the gameplay which would elevate beyond the lunge, lunge and hack method. You can pick your character's name, look, and weapon packing up to 3 swords at a time and acquiring new ones from vanquished characters. Explore the environments well and you’ll also find weapons including hammers, varying swords and axes. Make sure to look for cash after defeating enemies too so you can upgrade your weapons. Timing is very important and mastering parry moves will also help you greatly.

The controls can be hard at times and the lack of camera control can get annoying at times, but these are minor flaws overall. The graphics are rich and deep – a product of above average loading times, but are worth the wait. Think if it as time to strategize your next plan of action.

Some of the characters and ending “bosses” require incredibly long fights because the length of time it takes to kill them is a bit too long. The fantastical elements of the game could’ve been played up more especially since damage received from fighting is not realistic. Two cuts from a sword are too much, but a character who challenges you to a fight walks away after about a dozen cuts.

There’s no voice acting, just grunts and voice sounds and no language, but words in balloons giving the game a comic book aura. You also can’t control the speed which the words appear, so you may want to pay extra close attention (which is probably what game developers want you to do anyway).

The tutorial can be the most laboring part of the game. A revised tutorial where you could practice in real time, instead of waiting for instruction would’ve been faster. Again you can’t control the speed which the words appear, so use some patience because the information you get becomes very helpful during gameplay. Once you achieve a satisfactory ending, you can unlock a two player/versus mode which can help improve your fighting skills, so make sure to save your progress on your memory card. Overall, an admirable entertaining experience that gives you the freedom to make the game as involved as you wish!

Review by Michael Siebenaler

© Bay Area Multimedia


About Us

Entertainment Scene
Copyright © 1997-2003, Entertainment Scene